March 8th, 2009

Killzone 2

killzone2shots

So, after just a couple sessions of play, I managed to complete Killzone 2 yesterday. I have to admit, I had very high expectations for this game… So did everyone, I’d imagine.

Anyway, after the awe of the stunning graphics had set in and I began progressing through the game, I couldn’t help but feel like something big was missing. Basically, the first half of the game has practically no story at all. It’s run, shoot, shoot, run, shoot, listen to people curse like sailors, repeat. Luckily, the second half of the game does a good job getting me to begin caring for the characters and their world. And by the end, they really pull it together and go out on a high note.

Endings of second games in a series are notoriously unfulfilling. Many of these sequels build you up just to have a “finishing the fight” ending. We’ve seen it in God of War 2, Gears of War 2, and, of course, Halo 2 among others. But Killzone 2 is different. It’s ending is a true ending. No, it’s certainly not the end of the series, but you certainly walk away satisfied.

I should remember to try out Killzone 2′s online multiplayer…

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